Following the gameplay formula of previous Silent Hill games, Silent Hill Zero primarily revolves around combat, exploration, and puzzle-solving. Typical gameplay of Origins consists of alternating between reality and its darker and dilapidated counterpart, the 'Other World', to obtain keys and objects needed to solve a riddle. Travis carries a flashlight and indicates the direction of a nearby usable item, while his portable radio alerts the player to the presence of nearby monsters by emitting static.
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